Black hat NODE://0xA285
Reverse Patch
> May move any player's moved market track 1 step in the opposite direction.
Your backdoor is always ready to strike, even when others think they've secured their systems.
PERM
WHEN ANOTHER PLAYER MOVES A MARKET TRACK
Black hat NODE://0x85A2
Phantom Pulse
> When another player plays Disrupt, discard two data cards from their hand.
A flicker of false signals confounds the foe.
INSTANT
WHEN AN OPPONENT PLAYS DISRUPT
Black hat NODE://0x8B84
Shadow Net
> When another player plays Disrupt, target opponent discards the top 2 data cards of their most compiled memory stack.
Even in chaos, the shadows still communicate.
INSTANT
WHEN AN OPPONENT PLAYS DISRUPT
Black hat NODE://0xD2D9
Operation Blackout
> Choose an opponent and remove up to 2 control cubes from one of their location's stacks.
Shut them down before they can execute their hack...
INSTANT
WHEN ANOTHER PLAYER DECLARES A HACK, BEFORE THEY RESOLVE IT
Black hat NODE://0xAD23
Chaos Injection
> When another player declares a Trade, steal 1 data card from their hand before resolving.
Disrupt their trade and snatch their secrets in one fell swoop.
INSTANT
WHEN ANOTHER PLAYER DECLARES A TRADE
Black hat NODE://0xEDE4
Backdoor Bouncer
> When any player moves a market track, you may move that same track 1 step in the opposite direction.
Keep the door open for chaos to flow through... but only if it suits your interests.
PERM
ANY TIME, INCLUDING DURING OTHER PLAYERS' TURNS
Black hat NODE://0x32C3
Memory Flush
> When another player declares a Blockchain, before they resolve it, target opponent must discard one card from their public blockchain pile.
Clearing the noise to gain an edge.
INSTANT
WHEN ANOTHER PLAYER DECLARES A BLOCKCHAIN, BEFORE THEY RESOLVE IT
Black hat NODE://0xFA0C
Pandemic Protocol
> Move the Financial track down by 3 when an opponent plays Disrupt.
The worm has spread too far; now it must be contained at any cost.
INSTANT
WHEN ANOTHER PLAYER PLAYS DISRUPT, BEFORE THEY RESOLVE IT
Black hat NODE://0x5A62
Phantom Downtime
> Move the Market Intel track down by 3 when another player plays Disrupt.
The shadows lengthen as market intel evaporates in a single move of betrayal.
INSTANT
WHEN ANOTHER PLAYER PLAYS DISRUPT, BEFORE THEY RESOLVE IT
Black hat NODE://0xF22D
Rule Bender
> Bend the rules: set the network scan value to 1, restricting data card draws.
Subvert protocol. Bend reality.
INSTANT
ON YOUR TURN, BEFORE OR AFTER YOUR ACTION
Black hat NODE://0x9615
Shadow Tap
> Opponents must pay 2 extra suit points to Hack this location until the start of your next turn.
A shadowy hand reaches out, intercepting data streams and demanding payment for passage.
INSTANT
ON YOUR TURN, BEFORE DECLARING A HACK ACTION
Black hat NODE://0xEBAF
Operation Raze
> Steal 1 data card from an opponent's Hack reward and add it to your hand.
Data theft is just business as usual in the shadows.
INSTANT
WHEN ANOTHER PLAYER SUCCESSFULLY HACK A LOCATION, BEFORE THEY RESOLVE THEIR REWARD
Grey hat NODE://0x1E49
Phantom Hack
> When any player uses Disrupt to move a market track, you may immediately move that same track in the opposite direction.
A phantom hack lurks in the shadows, ready to twist fate against those who dare disrupt your plans.
PERM
ANY TIME, INCLUDING DURING OTHER PLAYERS' TURNS
Grey hat NODE://0x2841
Data Shuffler
> Each player passes one data card to the player on their left.
The flow of information is always in motion; manipulate it for your advantage.
INSTANT
ON YOUR TURN, BEFORE YOU TAKE ANY ACTION
Grey hat NODE://0xC060
Market Sabotage
> When another player plays Disrupt, all players secretly choose a market track; reveal. The track with the most votes moves up by 2 (tie: choose one).
The shadows of the market whisper secrets and betrayals.
INSTANT
WHEN AN OPPONENT PLAYS DISRUPT
Grey hat NODE://0xD312
Operation Echo Reverse
> When an opponent plays Disrupt, you may play this: move that same track in the opposite direction by 2 (reaction).
Reversing the tide: a swift counter to disruption.
INSTANT
WHEN ANOTHER PLAYER PLAYS DISRUPT
Grey hat NODE://0xBC08
CrossTrack Negotiator
> Negotiate with another player to swap the values of any two market tracks.
Breach and balance. The art of negotiation in the digital realm.
INSTANT
WHEN ANOTHER PLAYER DECLARES A HACK, BEFORE THEY RESOLVE IT
Grey hat NODE://0xE3F1
Scam Kit
> While this card is in play, the SYSM die is treated as 1 higher (max 6) for your blockchain scoring only.
Spoofing the system to boost your score at any cost.
PERM
ON YOUR TURN, BEFORE OR AFTER YOUR ACTION
Grey hat NODE://0xEFC8
Trade Broker
> Negotiate to swap one face-up market card in play with another player.
Negotiate the flow of data and commerce, shifting the balance at will.
INSTANT
WHEN ANOTHER PLAYER DECLARES A TRADE, BEFORE THEY RESOLVE IT
Grey hat NODE://0xD63B
Shadow Tap
> Reduce the Wildcard track by 1 when another player declares a Hack.
A shadowy tap, whispering to the darkness... reducing your risk at their expense.
INSTANT
WHEN ANOTHER PLAYER DECLARES A HACK, BEFORE THEY RESOLVE IT
Grey hat NODE://0x3F0A
Zero-Day Injection
> All players draw 1 data card. You draw an additional data card.
The latest exploit, zero-day and unpatched. It whispers through the air, seeking its target with deadly precision.
INSTANT
ON YOUR TURN, BEFORE OR AFTER YOUR ACTION
Grey hat NODE://0x0B15
Market Vortex
> When another player plays Disrupt, move one market track of your choice up by 1 and another down by 1.
The markets twist and turn on their axis, disrupting equilibrium with every Disruptive act.
INSTANT
WHEN ANOTHER PLAYER PLAYS DISRUPT
Grey hat NODE://0x5A37
Network Fluctuation
> Negotiate to set the network scan value to any level from 1 to 6.
The network whispers your commands, shifting its focus at your bidding.
INSTANT
WHEN ANOTHER PLAYER DECLARES A HACK, BEFORE THEY RESOLVE IT
Grey hat NODE://0x3886
Operation Shadow Swap
> When another player plays Disrupt, you may draw 2 data cards and each other player draws 1.
Dark nets twist in the shadows; every disruption is a chance to rewire.
INSTANT
WHEN ANOTHER PLAYER PLAYS DISRUPT
White hat NODE://0x3773
Phishing Vector
> At the start of your turn, you may move one market track up or down by 1.
Social engineering is just a fancy word for making bad guys do what you want.
PERM
AT THE START OF YOUR TURN
White hat NODE://0x97CE
Memory Expander
> Your memory stacks can hold up to 12 cards each for the rest of your turn.
Expanding the canvas, you can see more clearly through the noise.
INSTANT
ON YOUR TURN, BEFORE OR AFTER YOUR ACTION
White hat NODE://0x52DF
Data Deluge
> Draw 3 data cards from the market feed.
The servers overflow with too much information, tripping every filter.
INSTANT
ON YOUR TURN, BEFORE OR AFTER YOUR ACTION
White hat NODE://0x4CF5
Operation Apex
> Increase the suit value of your next Hack by +2.
Elevate your hack's potency with a strategic boost.
INSTANT
ON YOUR TURN, BEFORE YOU DECLARE A HACK
White hat NODE://0xBCB7
Data Safeguard
> Gain one data card from the market during your next Hack action.
Fortify your defenses with every bit of intelligence.
INSTANT
ON YOUR TURN, BEFORE RESOLVING A HACK ACTION
White hat NODE://0xDAB7
Market Manipulator
> At the start of your turn, you may move one market track of your choice up or down by 1.
Shift the odds in your favor. The market is just another hack away from reality.
PERM
AT THE START OF YOUR TURN
White hat NODE://0x31A4
Memory Sweep
> Return up to two data cards from the general discard pile to your hand during your turn.
Clearing the noise to find what we need.
INSTANT
ON YOUR TURN, BEFORE OR AFTER YOUR ACTION
White hat NODE://0xB3C1
Shadow Pulse
> Move the AI Intel track up by 2.
A shadowy pulse disrupts the network defenses, pushing the AI's awareness beyond its current limits.
INSTANT
ON YOUR TURN, BEFORE OR AFTER YOUR ACTION
White hat NODE://0x552C
Exploit Gateway
> Move the network scan value up by 2 (max 6) on your turn, before any actions.
A backdoor left open for a moment can be an opportunity seized at dawn.
INSTANT
ON YOUR TURN, BEFORE OR AFTER YOUR ACTION
White hat NODE://0x8D62
Data Snare
> Draw 2 data cards; then discard 1 from hand.
The snare closes on its target, trapping vital information in its grasp.
INSTANT
ON YOUR TURN, BEFORE OR AFTER YOUR ACTION
White hat NODE://0x6ECE
Hacker's Haven
> When you Scan, draw 1 additional data card.
In the shadows of the digital realm, where whispers become codes and glimmers lead to gold, a haven for the skilled hacker arises. Dive deeper, uncover more.
INSTANT
ON YOUR TURN, BEFORE RESOLVING A SCAN ACTION
White hat NODE://0x6408
Operation Iron Shield
> Your next Harden does not require discarding a card.
A line of code at a time... securing the perimeter.
INSTANT
ON YOUR TURN, BEFORE OR AFTER YOUR ACTION